Showing posts with label books. Show all posts
Showing posts with label books. Show all posts

Tuesday, April 10, 2012

The Dracula Test

Given that criticism is what I do here, I enjoy reading professional literary and film criticism from time to time. When I pick up a critic's work, though, if it involves Victorian literature, horror, monsters, or anything of that sort, I have one simple test: do they understand Dracula?

For a culture with a huge backlash against Freud (some of which is unfair, I might add,) we sure do love talking like him to dismiss things! Dracula presents a pretty easy target; it's Victorian, so of course it's about repression! The female vampires are hot, so of course it's about how slutty women deserve to die! The heroine fights to escape the villain, so of course it's about how the only good woman is one who has no sex drive! The heroes kill the villain, so of course it's about how men need to keep their wives in line from dangerous foreign influences!

I know the phrase "you're wrong" is frowned upon in literary criticism, so let me put it this way: if you say the above, you have nothing more to say to me about books. I will neither agree with you nor find your opinions interestingly different; you may be brilliant, but I am unlikely to give you the benefit of the doubt.

Notice I didn't say you have to like Dracula. You can think it's the most boring book in the world, that the letter format is cliched, that Bram Stoker couldn't write dialogue to save his life, or that it could have stood to lose a couple hundred pages. And if you do like it, your interpretation doesn't have to be the same as mine. You can obsess over aspects I find trivial, or focus on implications that I can't see at all.

What matters is that you didn't take the easy way out, and that you actually paid attention to what you read.

Jane Smiley passes this test. So does David J. Skal. My beloved Kate Beaton fails it, but then I go to her for humor rather than criticism. And honestly, this could have been The Maltese Falcon Test (can you watch film noir without dismissing it all as male chauvinist anxiety?), The Romeo and Juliet Test (can you read Shakespeare without dismissing love at first sight as him signalling that characters are stupid?) or even The Video Game Test (can you appreciate that a medium can produce art without dismissing all of it as murder simulation?) All of these tests would indicate that a critic gives some thought to what they write, and has opinions I can share or at least respect.

For now, though, I still think of it as The Dracula Test.

Thursday, February 16, 2012

Of Frankenstein and his Monster

As a youth, I had very definite feelings about Frankenstein, both in book form and in film. These feelings were those of a lonely child who felt a kinship with outcasts, who thought being a weird kid meant she was on the same level as a creature stitched together from cadavers, and whose first published writing (thank you, Teen Ink!) was an essay on the fundamental sadness of the classic monster movie plot. Hell, I even got into college on the strength of a different essay about the relationship between monster movies and Greek Tragedy, and on the exhaustive earful I gave the phone interviewer who asked me the follow-up questions. (After listening to my explanation of the American racial politics that allowed Frankenstein's creature to be portrayed more sympathetically than Fu Manchu, the interviewer's reply was something to the extent of "You must give movies a lot of thought!")

So imagine my surprise when I re-watched the films and reread the book this past year and finally noticed how many children my beloved monster murdered.

Let's back up a little here. For those lacking familiarity with the book and movies, Frankenstein tells the story of a scientist who revives a creature made of dead bodies and brains. The book has him immediately abandon his creature when it jolts to life and he sees how ugly it is, the movies have him pressured by his colleagues to destroy his creation after they realize he mistakenly gave it the damaged brain of a madman. In both cases, the creature escapes and wreaks havoc, especially when the doctor refuses to create a mate for him. In the book, he is a rational and sensitive being, well aware of how cruel his rejection is, taking a very deliberate revenge on a society that has no place for him. The movies have him as an unspeaking (except for a few lines in the second movie) brute whose primal loneliness turns to bestial rage when he finds nobody can look at him without fear. Bride of Frankenstein has the doctor finally cave to him (and a flamboyant fellow mad scientist a little too interested in the mating habits of monsters) and build a wife; this wife takes one look at her husband and screeches, leaving him even more abandoned than before.

How cruel the doctor was, I thought as a girl. How could a man build a child and then not love him? How wicked the townspeople were, rejecting him because of his looks! How heartless the bride was for doing the same! And how tragic was my poor monster, who could have been so much more.

And now a few facts from these same media: in the book, the monster knowingly murders Frankenstein's brother and wife for the crime of being connected to him, and may have framed an innocent woman for the former crime. In the films, he has probably the highest bodycount of all the Universal monsters (or not- I haven't seen all the Wolfman movies, so let's say the jury's still out.) Some are accidents, some are clearly not. And the Bride's first moments of life are to look around and have strange men pushing her to the arms of large, hulking man with desire in his eyes.

I still feel sorry for the creature, who was given no chance. And I still feel that Frankenstein himself was monstrously (haha) irresponsible towards the fate of his creation. But things are no longer quite as black and white as they once were.

Rereading the book, I felt a great deal of pity for the doctor, clearly brilliant but consumed by impulsivity and obsession that tip into madness (if he were real, I might label him as a sufferer of severe bipolar disorder.) What a waste his genius went to! If only someone could have told him he was heading in the wrong direction in his search for immortality and artificial life. "Nanotechnology, dear boy! That's the way to go!" He'd have to invent the Difference Engine first, but what a story that would make...

Furthermore, he had good reason not to build the poor creature a mate. She rejects him in the film, and can I really blame her? What would this creation think, forced to mate with a beast, knowing her own ugliness and inability to join society? What would she do, bound by a bargain she had no part of? Would she really be a loving and faithful companion to her husband's travels, or would she strike out at him as he did at his creator, blaming him for her miserable existence?

The monster is a pitiable figure (and as long as I'm handing out armchair diagnoses, probably suffers from PTSD or Borderline Personality Disorder caused by childhood abandonment.) His troubles make his villainy understandable and relatable, but they don't make it excusable. In a kind society, he would be given counselors and rehabilitation, but perhaps not exoneration. If he's a morally complex character, it's because he plays the aggressor in addition to the victim.

I'm not sure what we can take from all of this. Maybe it's that moral ambiguity is better understood when one is older, or a good book or movie can give you different things each time you come back to it. Or maybe the only lesson is that romantic ladies and gentlemen of all ages like to overthink our monster stories.

Thursday, October 20, 2011

Sci-Fi with a Conscience?

What obligations does science fiction have?

This question occurred to me because of The Steampunk Bible. One of the essays contained therein was "Blowing Off Steam" by Catherynne M. Valente, and in it, she argued that a work must accurately portray the horrors of the Victorian era (unsafe factory conditions, terrifying societal change spurred on by technology) in order to be truly steampunk. "If you want Victoria in your coat pocket," she writes, "if you want the world that comes with her, all that possibility, all that terrible, arrogant, gorgeous technology, take it all, make it true, be honest and ruthless with it, or you're just gluing gears to your fingers and telling everyone you're a choo-choo train."

You can agree with her or not, but her objections to much of modern steampunk raise an important question. Steampunk might not exist without steam and children slaving away in dangerous factories, but by the same token, cyberpunk might not exist without futuristic sweatshops where people are paid pennies a day to make bionic implants. Pseudo-medieval fantasy can't exist without peasants and the feudal system. As we've known ever since Fritz Lang filmed Metropolis, Utopian societies generally require someone living in non-Utopian conditions to make them happen.

Is a writer of the fantastic under any obligation to portray this?

I've always disliked the idea that a writer "has" to write with a moral in mind- or that a writer "has" to do anything, for that matter. I don't think it's wrong to read or write escapist fiction, and to not want to be bothered by grim and dirty realities. I've also seen grittiness taken too far; one of my biggest problems with the Warhammer 40k universe is that the evils of all the factions are so exaggerated that it becomes hard for me to care about anyone winning at all. And I think we've all read enough preachy science fiction, or at least seen a bad episode of The Twilight Zone, to know how painful it can be trying to enjoy something that wants to lecture first, entertain second.

However, this doesn't mean I entirely disagree with the notion of sci-fi having a conscience. Harshly put as it was, Ms. Valente's point still stands; we can't fully appreciate the glamour of a setting unless we get a little bit of the grit. Any setting, whether historical or imaginary, can have the capacity for both horror and beauty, and the two often go hand in hand.

I don't think fiction has any obligations, but I do think that fiction is better when it is informed by the context in which it takes place. When the author knows what problems their characters will face in their day to day lives, and what problems go unseen by them on a regular basis, that provides for a much richer text. Discworld wouldn't be half as fun if the city of Ankh-Morpork wasn't a filthy mixture of medieval, Victorian, and modern urban blight, and the anachronistic blast that is Samurai Champloo wouldn't be as interesting to watch if one of the protagonists being an illiterate peasant never became an issue.

In short, I don't think you have to zero in on a society's problems in order to write a good story. But if you want to portray a rich and enveloping universe, you need to be aware that they exist.

Monday, October 10, 2011

Steampunk Ramblings

Another confession: I'm the sort of girl who wears bustle skirts and corsets in her everyday life- and judging from the internet, I'm not alone. Whether your interest is in neo-Victorian attire, old-fashioned pulp magazines, or retro-futuristic architecture, looking back to the past has become a popular "nerd" source of inspiration. Think of the Society for Creative Anachronism, and put the stress on the last word; most young nerds/hipsters/goths/whatever you want to call us are often less interested in faithful recreation than in taking bygone aesthetics and incorporating them into modern contexts. Perhaps the most famous form of this is the "steampunk" genre- a style of dress, literature, music and film that imagines a world somewhere between yesteryear and the distant future.


To be less cryptic, "steampunk" is a subset of science fiction that imagines a Victorian era with futuristic technology (or sometimes a futuristic era with Victorian aesthetics and social conventions.) It was an offshoot of cyberpunk, a genre familiar to those who have read Snow Crash or watched The Matrix, but replaced the emphasis on computer power with an emphasis on steam power- a sky full of airships, coal-powered death rays, and brass goggles everywhere. The "punk" part of the name is somewhat misleading; it's a holdover from cyberpunk, rather than an indication that steampunk is about rebellion or grittiness (though it certainly can be.)

There are pitfalls of the genre, just as there are things about it I love. One of the most parodied aspects is a tendency to smother everything in gears, and it's never good when the story (or music, or gaming experience) takes second place to marveling at how cool the setting is. It has cliches and stereotypes, and outfits can be a real hassle to assemble, especially if you're no good at sewing.

Despite these problems, the steampunk genre holds a special place in my heart. I'm more glad than I can say that I live in an era of modern medicine and women's suffrage, but as an admitted romanticist, I can't help being drawn to a world of elegance and adventure, even one that never truly was. Looking to the past during visions of the future is more than understandable- it can be beautiful, creative, and lots of fun.

Interested? Try these...

Comics: The League of Extraordinary Gentlemen. Honestly, I never liked this as much as I wanted to- I just couldn't stand what I felt it did to some of my favorite Victorian characters. But if you're more flexible regarding literature than I am, check out this much-loved spy thriller/dark adventure series, where secret agents from classic novels do battle to protect London from mad scientists, aliens, and more.

Novels: The Difference Engine pretty much started it all off, and The Diamond Age is a fun blurring of the boundaries between steampunk and cyberpunk. You can also go for romance novels with Soulless, and the other books in the Parasol Protectorate series.

Television: You can't talk about steampunk without mentioning Wild Wild West, where gentleman spies keep America safe with clever gadgets and dashing heroics. The campy film version bears almost no resemblance to the original, but is a guilty pleasure of mine.

Films: Disney's Treasure Planet goes the "future world with Victorian fashions" route, in an update of the Robert Louis Stevenson novel. You can also check out Back to the Future Part III- where else will you find a flying, time traveling train that runs on steam power?

Music: Rasputina, one of my favorite bands, uses electric cellos to make nearly unclassifiable rock songs with Victorian overtones. For a list of similar music, check out the Sepiachord website.

Roleplaying Games: If you liked Wild Wild West, give Deadlands a try- the dead are rising and sleeping monsters are awakening in the old west, and you're just a bunch of cowboys and scientists armed with gatling guns powered by the souls of the damned. If you prefer a European flavor to your steam, try Castle Falkenstein or Baron Munchausen; the former casts you as a Burroughs-esq pulp hero, and the latter...well, who the hell knows what the latter will cast you as.

Fashion: Gentlemen's Emporium is one of the best places on the web to get frock coats and frilly dresses, should you so choose. Clockwork Couture is a little inconsistent with their stock, but when they have good stuff, it's always beautiful.

Got any more recommendation? Feel I've completely misrepresented the genre? Let me know in the comments!

Wednesday, September 28, 2011

Looking for Love(craft) in all the Wrong Places

"Lovecraftian" is a common label to slap on horror games, movies, books and comics, and like many labels, it is simultaneously helpful and limiting. H.P. Lovecraft wrote stories about dark alien gods, expressing the terror he felt at the changing world and the intermixing of the foreign and the familiar. He created monsters that were at once aquatic and humanoid, masses of tentacles and mind-boggling angles, things that could drive a man mad to even contemplate. Lovecraftian horror is the fear that we are truly not alone in the universe; rather than inspiring religious devotion, Lovecraft used this feeling to suggest utter human insignificance.

Lovecraftian monsters such as Shoggoths, Deep Ones and even Great C'thlhu himself should be familiar to consumers of fantastical media. Whether in games (Call of C'thulhu, Trail of C'thulhu,) movies (The Dunwich Horror, Dagon) or in any of the many new stories set within the Lovecraft Mythos, new authors have worked to bring Lovecraft's visions to the modern age. Some of these products are quite good, but if I may offer my opinion, gamers and creators who want to truly tap into the Lovecraftian might want to venture off the path established by the man himself.

What do I mean by this? Well, C'thulhu and company were originally meant to be scary because they were strange and unfathomable. When you can buy plush toys of said monsters, that aura of the strange and unfathomable decreases significantly (not that I don't love some of those toys myself.) Lovecraft's stories were also full of rather dated (to put it kindly) anxieties that don't quite work for the modern horror afficianado; immigrants and their descendants have established that we're not going away any time soon, and tentacled monsters have become so commonplace in SF art that, far from boggling the mind, they inspire jokes about Japanese pornography.

There is still some terror and excitement to be had in traditional Lovecraftian fare, but if the above problems are too much for you, you can still enjoy media that take H.P.'s favorite concepts without using his specific creatures or stories. Consider Buffy the Vampire Slayer. In that television show, demons from other dimensions once ruled the earth, and their lines (and blood) mingled with those of humans to create vampires, humanoid abominations intent on reclaiming the Earth for their dark gods. That's almost a dead ringer for the plot of Shadow over Innsmouth, except that extraordinary humans such as Buffy and her friends are capable of fighting and defeating the monsters.

In his book Danse Macabre, Stephen King stated that he considered Alien to be, at heart, a supernatural Lovecraftian film. In this case, humans travel the stars and find the ancient gods rather than the other way around, but the end results are the same. Alien even shares the Freudian sexual terror at the heart of many Lovecraft stories, albiet with phallic and toothy rather than vaginal and squishy monsters. At the end of the first movie, heroine Ripley is in much the same position as the heroic boat captain of Call of C'thulhu- she has used her ship to save herself from the alien, but can there ever be a true victory over such a creature, or is she only delaying the inevitable?

Lovecraftian creatures don't even have to be malevolent to be creepy. The ghoulish humor of the film The Nightmare Before Christmas, the Addams Family television show, and the game Monsters and Other Childish Things relies on the idea of aberrant entities being merely curious about humanity, and driving people mad with what they consider harmless fun or even attempts to help. If that sounds like legends of the Fair Folk, you'd be right; remember that the word "eldritch" originally meant "elvish", and you'll see the routes of Lovecraft's aliens even in fairy tales.

Especially interesting is when you find Lovecraftian elements in stories that aren't meant to be horror-related at all. Oscar Wilde's short story The Birthday of the Infanta shares exactly the same plot twist as Lovecraft's The Outsider, only with a different pre-reveal mood. The Indiana Jones films show godly artifacts that bend and distort reality, best kept away from humanity's use for fear of the damage they could cause. Moreover, one of the quintessential American heroes has a backstory that, with only a few tweaks, could describe Dunwich's Wilbur Whateley.

The child of a dead species from a distant planet, he passes as human but is fundamentally not. His small town knew he was strange, but never guessed what he truly was. This alien boy eventually traveled to the frozen north, where, buried in the ice, he found the legacy of his parentage, and brought it back with him when he came back to the world of humanity. Human scientists can slow him down, but they will never truly be able to destroy him, or even comprehend what he is.

Superman is Earth's champion, for which we are very lucky. Like horror itself, the Lovecraftian can be found almost anywhere, and it only takes a little bit of reframing to bring it out.

Monday, June 20, 2011

The Gentleman Vampire

First, a disclaimer- this is not a Twilight review. Whether you love the books or hate them, you can already find a hundred online reviews that bear out your opinion. I would, however, like to talk about some cultural notions about vampires its criticism has brought up.

Some say that vampires should never be romantic or attractive, that they're monsters and should be portrayed as such. Others say that vampirism has always been about sex, and that it makes perfect sense to use them in romance novels. The former often argue that romantic vampires aren't "real" vampires, if such a thing exists. Beast or lover, predator or protector- which is it?

As you've probably guessed, the answer is complicated. The idea of the gentleman vampire has always been a strange one, but its roots go back far beyond Twilight. Let's take a look, shall we?

Picture a year without a summer, a young doctor cooped up with a bunch of temperamental poets and their female companions, all of them thinking up ghost stories to relieve their boredom. One of the female companions writes a story about a tragic monster, which she titles Frankenstein. The doctor looks across the room at Lord Byron, then writes a story about a Byronic monster, which he titles The Vampyre. It's not a very good story, and rumors will persist that he plagiarized it from Byron, but it becomes quite popular, and the image it presents of a handsome, seductive vampire will forever change how people think of the creature.

More vampire stories are written as the years go by. An Irishman writes a breathtakingly beautiful novella about a vampire named Carmilla and her romantic obsession with an innocent young girl. The amusingly titled Varney the Vampire: Or the Feast of Blood will also be published, showing a vampire who hates his condition and commits suicide by volcano. And then, the same year that a German doctor coins the term psychoanalysis, another Irishman writes Dracula and changes everything.

The title character is not a romantic, but he is a gentleman in the truest sense of the word- a man with wealth and a title. He enjoys beautiful women, but doesn't much care about their consent (his attack on Mina is written almost explicitly as a rape scene); he feeds on his peasants and their helpless children, literally sucking the lifeblood of the working class. He is everything evil and corrupt about the old world, and it takes enlightened science, American cowboys, and the "new woman" to destroy him.

When the movies came, Dracula came with them. When Max Shreck played him, he was a dried up corpse, his fingernails still growing, who spread plague and could barely pass for human. When Bela Lugosi played him, he was an off-putting but strangely fascinating foreigner whose eyes and voice hypnotized the unsuspecting. When Christopher Lee played him, it was the sixties, and Dracula was a suave British creature out to lower everyone's necklines and break up respectable relationships. When Gary Oldman played him, his relationship with Mina had gone from one of rapist and survivor to one of true love.

Somewhere along the line, the meaning of the word "gentleman" changed- it became something anyone could be, so long as they held the door for ladies and drank expensive wine. What once meant you trained as a soldier and were better than the lower classes now meant you were polite and good looking. Being pursued by a gentleman vampire didn't seem like such a bad thing after all.

Anne Rice popularized the conception of vampires as brooding and misunderstood, and while not every vampire author has followed suite, they have all had to respond to her. Buffy the Vampire Slayer had vampire love interests, but separated the times when they were romantic from the times when they were vampiric. Now we have Twilight, with a pro-abstinence gentleman vampire; many teenage girls swooned, and many nasty things were said on the internet about the intelligence of females.

With all that said and done, where does that leave us? Is the gentleman vampire the only way to go, and has the vampire in general been thoroughly domesticated?

Of course not. If you want bestial and ugly vampires, there are writers and directors who agree with you (Guillermo del Toro wrote a book with that in mind, and from what I hear it's quite good.) I don't think we should give up on the gentleman vampire, though; after all, the Victorians sanitizing stories about fairies hasn't stopped the Fair Folk from being used to chilling effect in modern fiction.

Maybe we need to go back to Dracula and Carmilla to understand it. Think of someone wealthier and more powerful than you, who still wants what little you have- your loved ones, your body, your blood. Think of a relic of the past that refuses to die, dragging bloody tradition into the civilized world. Think of something devouring you while dressed in fine clothes, all because they hunger and will never be sated- and as a lord or lady, they have every right to do so.

I don't know about you, but I think that sounds pretty damn scary.